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Posted by Mihaitzah on 07 2nd, 2010
 Homebrew – DaedalusX64 Alpha Rev 537

Homebrew – DaedalusX64 Alpha Rev 537

Homebrew – DaedalusX64 Alpha Rev 537









O nouă bersiune a emulatorului de N64 a fost lansată.

Modificări:

  • Revision 537
    • [!] Correct issue that was causing ucode_ver to be override by some custom ucodes
    • [+] Rewrote Sprite2DBase, now our sprite2D microcodes should be working again.
    • [~] By error I allowed MP’s “simulate double hack” to be exposed…errrg it should be good now.
  • Revision 536
    • [!]Fix ROMs sometimes not showing in the correct order (Thx NeoScriptor) – Bug #1
    • [~]Fix release mode warning when DebugDisplayList is not active
  • Revision 535
    • [!] Made DLParser_SetuCode even more efficient (thnx Kreationz for help !)
    • [+] GBI1/2 Texture will use ucodedefs
  • Revision 534
    • [!] Simplify SetuCode (Now S2DEX is handled and we’ll just rely on GBIVersion for detection)
    • [~] Removed SET_ROUND_MODE
    • [+] More microcodes will use ucodedefs
    • [~] Disabled RSP init from system
  • Revision 533
    • [!] Fixed the LoadUcode ucode (fixes Scooby doo)
    • [~] Some very little code cleanup
    • [~] Corrected some warnings
  • Revision 532
    • [!] Fixed and re enable GBI1_LoadUcode and GBI1_RDPHalf_1 Ucodes (Fixes Yoshi’s Story crashing)
  • Revision 531
    • [+] Added psp FPU math
    • [+] Added BI_AFOG/XLU2 blender (Paper Mario’s menu it’s visible now)
  • Revision 530
    • [~] Restored the Debug display list functionnality, added a table of instruction names

Download: rarDaedalusX64 Alpha Rev 537
Descarcat de 155 ori. 580.27 kB

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